It’s a platformer and a survival game, but neither of those categories are a neat fit for Rain World’s peculiar brand of misery. You’re not punching trees to build abodes, you’re not meeting warring survivor factions and buddying up, you’re not grinding for a nice pair of trousers. Except in Rain World you’re a slugcat (a cat that is also a slug), and the apocalypse it must endure is among the bleakest and most punishing I’ve ever experienced. Wild vegetation grows from mysterious structures, the skeletons of skyscrapers scratch a leaden grey sky, and living is neither convenient nor fun. Rain World looks to be set in a fairly commonplace videogame post-apocalypse at first.
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